Mise à jour du serveur de test
Le serveur public de test a été mis à jour en début de semaine avec une nouvelle version.
Ce patch majeur introduit le système de surplus militaire qui jouera le rôle d'hôtel de vente dans Tabula Rasa
Différents bugs ont également été corrigés, et une fonction a enfin été rajoutée pour pouvoir masquer l'interface et prendre des captures en jeu.
Il est intéressant de noter également que le serveur de test a été initialisé avec les données du serveur européen. Si vous souhaitez tester les nouveautés, vous retrouverez donc vos personnages dans l'état et à l'endroit où ils étaient mardi soir.
Pour aller sur le serveur de test, il vous suffit d'aller chercher le client ici.
Voici donc la note complète pour ce patch:
Tabula RasaPatch Notes
Patch Notes and Known Issues 11.19.07 Test Server
November 19, 2007
Patch Notes and Known Issues 11.19.07 TestServer
Server and Client Updates
- You can now buy and sell items from/to other players via Military Surplus.At this early stage you should be able to browse exisiting sales, make apurchase, and place an item for sale.
- Wilderness: Twin Pillars
- Palisades: Cumbria Research
- Plateau: Fort Defiance
- Plains: Irendas Colony
- Thunderhead: Thunderhead Base
- Audio stops/restarts on minimize/restore.
- Audio: Tweaked volumes of several 1 liners so people can hear them better.
- Improved Server and Client Stability.
- Deleting all characters and then reloging into the account now allows theplayer to select a new last name.
- Logging in or out while polymorphed should no longer cause a clientcrash.
- Some loot is now dropping with more than 2 enhancements on them. Thereshould be items that drop with up to 4 enhancements.
- Miasma: Ice debuff ability effect increased by 20%.
- Treelurker: Movement speed increased.
- Treelurker: Number of attacks per attack round increased from 3 to a rangeof 3-5.
- Treelurker: Hit point multiplier decreased by 50%.
- Treelurker: Reuse time on claw attack reduced and relative weightdecreased.
- Filcher: Hitpoint multiplier reduced by 66%.
- Xanx: Both bane and normal variants have had their hitpoint multiplierreduced by 33%.
- Amoeboid: Hitpoint multiplier on all variants has been reduced by 33%.
- Amoeboid: All spawned variants created by a parent amoeboid vomiting a newcreature will now be labeled as Amoeboid Spawn for clarity.
- Amoeboid: Primary attack ability damage has been increased by 20%.
- Amoeboid: Secondary ability with chance to jam weapon has been increased by20%.
- Warnet: Hitpoint multiplier on all variants has been reduced by 33%.
- Treelurkers now prioritize their standard melee attack, and will attempt toclose to melee range.
- Treelurkers will now attack 3 times in rapid succession when using theirdefault melee attack.
- Treelurkers frighten ability will only be used if their target is outsidetheir melee range of 3m.
- Treelurkers claw ability has been increased in damage approximately 20%, buthas had its reuse time lengthened by an additional second which results in thembeing unable to ever use it consecutively.
- Named spawns "Stazzle" and "Splatter" will spawn much more often onDivide.
- Reconstructor bot bosses will now employ their full range of abilities.
- Resolved potential issue with some indigenous life ending up in endlessbattles (Maw vs Swampgrubber) due to damage type and immunities.
- Immunity types rolled into damage types, now creatures (and effects) cangrant resistance to snares, roots, etc.
- The juggernaught eye beam attack is now considered laser damage.
- Infected Forean combat abilities are now scaled to more appropriatedifficulty and will no longer use googuns.
- Holographic bane will now use appropriately holographic weapons (they willstill hurt though).
- Holographic bane weapons now do comparable damage to non-holographicversions.
- Thrax Sharpshooters in Torden Mires should no longer glow.
- The mini boss Nakrinx in pools is now spawning correctly.
- Juggernaughts will once again pack significant punch, approach at your ownrisk.
- Maw should be able to effectively defeat their Swampgrubber prey much moreeffectively now.
- FIX to Plateau "The Stainless Steel Bloodhound" to correctly spawn escortsfor multiple groups, simultaneously .
- Fix to Lightbender Sniper spawns in Lower Eloh Creek pillbox onWilderness.
- Added directional mission text for Crucible "Architects Of Destuction."
- Torcastra - Info Sabotage: Changed it so that you can now flip the cut sceneswitch more than once in order to view the codes.
- Mission Reward: The Sky is Falling - Vextronics Pulse Chaingun no longercontains 3 EMP Resist Debuff modules.
- Valverde Howling Maw: Cuthah Base: Mission rewards have been altered for themissions "Bad Medicine", "Digital Distractions", "Can't Stand the Heat", "TheDirector's Plans", "Death to Crustie!", "A Traitor's Execution", and "TrappedLike Rats".
- Valverde Howling Maw: Live Target pens: Mission rewards have been added tothe missions "Freedom Spree", "Lockdown", "No Prisoners", "The Brann Plan", and"Securing Security".
- Ligo Thunderhead: Fault Lever: Mission rewards have been added to the newmissions "Traitor in the Midst", "Wrench in the Gears", "Process ofElimination", and "Proof of Assurance".
- Valverede Divide: Sanctus Grotto: Mission rewards have been added to the newmissions "Baneful Excavations", "Nothing But Nests", "The Hidden Grotto", and "AHoly Cave".
- Many issues with missions not completing or items not dropping forsquadmates in Operation Maps should now be resolved.
- Mires should no longer have performance issues.
- Caves of Donn has had some love. There are now a total of 3 bosses that youcan fight even if you have already completed the missions, the Xanx are gone inlieu of miasmas and the AFS folks now follow you through the map instead of theForeans.
- Fixed bug with the timer in Logos Research mission Leggo My Logos. You nowhave the full displayed time to get out of there.
- Torcastra Prison - Info Sabotage: Instead of hitting a trigger to start thecut scene, you now use a switch. This should help avoid seeing the cut scenewhile in battle.
- Logos Research: Added some more cipher crates throughout the instance.
- Awol Camp on Crucible now has hospital vendors.
- Guardian Prominence now has a hospital vendor.
- Sentinel #5 for Crucible mission "Photo Ops" is now spawning correctly.
- "Acquire all waypoints" objective in "Crucible Targets of Opportunity" isnow completed correctly.
- Warden bots will now more aggressively approach players.
- Incline Targets of Opportunity mission now works properly.
- Prisoner Transfer mission should now accept keycard correctly and spawnprisoners in the proper place.
- Kardash Atta Colony loading screen should now have text.
- Plateau "Clean Slate" - Corporal Wainwright will now aggro properly whenescorted to the Fort Defiance entrance.
- Wilderness "Too Close For Comfort" - Council Elder Solis will no longeraggro Thrax during ambush.
- Wilderness, Plateau, Crucible and Abyss "Targets of Opportunity" - Killcount objectives will no longer increment for kills on instanced maps.
- Fixed a bug that was causing the Guardian Trainer not to spawn.
Ligo:Crucibe: Incurables Ward
- Confirmed a fix for a bug that prevented players from looting Headsman'sKeycard.
Valverde: Howling Maw
- Fixed a bug that made the waypoint at Moroyo Highlands Post to appear asthough it were inactive.
- Fixed a bug that caused multiple options to appear when turning in themission "A Grateful Schmitty"
- Mission: Howling Maw Targets of Opportunity. Fixed a bug that preventedplayers from receiving the appropriate title when killing 100 Warnets.
- Mission: Howling Maw Targets of Opportunity. Fixed a bug that preventedplayers from receiving the appropriate title when killing 50 Filchers.
- Updated Descent TOO mission to give correct completion title.
- Updated Descent TOO Thrax Hunter objective to only allow Thrax forcompletion.
- Added NPC to bootcamp to explain chat.
- Fixed "Main Computer" inside Live Target Pens.
- Arieki Torden Mires: Appropriate reward for "Manta Beam Hills" assigned.
- Valverede Howling Maw: Xanx in mission "Low Fidelity" now properly followsplayer for escort.
- Valverde Howling Maw: Appropriate creatures now give credit for mission"Vulcanus"
- CLRF - You will now rez at the hospital point and not at the beginning ofthe instance.
- Ustor Yard - Increased the spawn amounts of the mobs in the second half ofthe map and added a few more patrolling predators. Eloh Temples - Several changes:
- Temples of the Bowed Patriarch: Fixed text error concerning the direction ofthe old and young persons.
- Temple of the Raging Patriarch: If a party member fails the mission forwhatever reason (leaving the instance is an example), only the person/peoplethat failed will be teleported.
- Temple of the Raging and Proud Patriarch: If a player leaves the instanceafter completing some objectives and re-enters it before the instance resets,they would be unable to continue. I hold the state of the parts the playercompleted in the event the instance doesn't reset.
- Temple of the Raging Patriarch: 3rd control point no longer requires youkill the boss before you can take the control point.
- Temple of Proud Patriarch: Fixed issues which were preventing the spawnersfrom spawning when you walk through the doors with the "lies" spelled out inlogos.
- All temples: Fixed issues causing the teleporters not to work.
- Changed control point defense missions to require 25 tokens versus theprevious 100.
- Fix to Abyss "Robocrusty" - thinned out mob spawns in the escort area thatwas making the mission too difficult.
- Fix to NPC variant for a Forean warrior NPC on Wilderness that didn't have aspear, but should have.
- Typo fix to Wilderness "Targets of Opportunity."
- Torden Plains: Brann Water Refinery: Some mission dialogue associated withthis instance has changed.
- Ligo Crucible: Incurables Ward: Some mission dialogue associated with thisinstance has changed.
- Torden Abyss: Magma Caverns: Some mission dialogue associated with thisinstance has changed.
- Valverde Howling Maw: Cuthah Base: Some mission dialogue associated withthis instance has changed.
- Ligo Ashen Desert: Some mission dialogue associated with this map haschanged.
- Updated the Target Painting debuff tray tooltips for brevity andaccuracy.
- The Sacrifice ability was providing damage bonuses that were much higherthan intended. These have been corrected to the values given on the abilitytooltips.
- The Rage abilitiy was providing damage bonuses that were much higher thanintended. These have been corrected, and their ability UI tooltips updated tomatch.
- Added duration information to the Rage ability tooltips.
- Corrected the Adrenaline consumption rates for Sprint ability tooltips.Actual consumption was ½ of rate listed. Halved the rates reported on thetooltips.
- A prior patch note stating that Bio Augmentation should have a 5 minutecooldown was incorrect. Bio Augmentation should not (and does not) have acooldown time.
- Fixed the debuff tray icon for Exploding Nanites. It was using the "unknown"icon and now uses the ability icon.
- Engineer ability Trap now actually requires and consumes the Weapons GradeMicromech listed in its tooltips.
- Leech Gun skill tooltips are now more accurate.
- Rage tooltips are now more accurate.
- All pump levels of Polymorph now have stronger armor.
- All pump levels of Polymorph now have improved weapon and ability damage /healing.
- While polymorphed into a Kael you will no longer have several damage typeimmunities. Instead, these are now resistances
- Polymorph Kael retains immunity to Knockback and Stun.
- Fixed a problem where the client wasn't updated with your original abilitiesafter polymorph dropped.
- Fixed bug: Character Creation: Deleting all characters and then relogginginto the account does not allow the player to select a new last name.
- trade window will now display even if the player has 10 or more billioncredits.
- default chat tab names will now be localized when the language changes.
- the button order in the character section of the radial menu now match theorder of tabs in the character window.
- "pressto use" will now say "pressto talk" if targetingan NPC.
- disabled options will now have tooltips when moused over.
- the enter player name dialogs for the social window will now be centered inthe middle of the screen.
- mousing over a signature ability icon in the ability window will now displayan ability tooltip.
- Fixed a problem where occasionally the client would display an empty armorpool after a polymorph until combat.
- Fixed the paperdoll to update correctly if you polymorph with the characterscreen open.
- added chat bubble display for squad chat.
- added voice chat indicator to chat bubble display.
- Fixed a problem where armor regen rate could get thrown off bypolymorphing.
- Fixed an issue that'd cause the polarity gun to get stuck in its firinganimation due to odd ammo counts.
- Fixed a problem where a jammed weapon wouldn't appear jammed on the clientif it was unequipped & reequipped.
- Clan PvP menus and UI now support special clan names with extended ASCIIchars.
- escorts will now have a separate radar indicator.
- The explosion from Self Destruct should correctly display now.
- map instance id on the map window will now display correctly when switchedbetween instances of the same map.
- the accept and cancel button for the alpha slider should now work.
- clan tabs in the social window will now highlight with the correct icon.
- friends list will no longer become unreadable when adding a friend that isloading a map.
- Fixed bug where damage caused by pets are not shown in chat window.
- added screenshot taker (Prt Scr) and UI toggle (Ctrl+U) features - Pictureswill be added to a screenshots folder in your game directory. The pictures willbe sorted into dated folders.
- added French and German general chat.
- Ranger Reinforcements are not doing melee damage.
- If you complete the portion of the mission Obstruction Destruction that asksyou to Blow up the Downed Dropship and then lose connection or log out, when youget back into bootcamp the detonator acceptor will be floating in midair withoutanything to blow up.
- The recipe for Class VII Concussion Grenade states that it requiresCrafting: Explosives level 1. This item should be listed as a level 3 or 4crafting level.
- Staff is not currently getting a bonus to melee damage with each pump level.This is a bug. Both melee and ranged damage should increase with each pump ofthis skill.
- The Rage ability description is incorrect.
- You may not be able to access pre-order bonus pack in-game bonus items untilyou log out and back in after creating a new character.
- Exiting and re-entering an instance can cause you to disconnect from theserver.
- Some Exobiologist skills do not work correctly in PvP.
- Mission: Fuel Lake Sabotage (Divide: Timora Mines Instance): It is hard totarget the center fuel lake.
- Warnet Caverns: Escort to Remote Station 3 mission, may not share properlywith squad members.
- Map: Valverde Descent: Dropship is functioning as wormhole instead of adropship.
- Weapon Damage debuffs (via Crafting) are not debuffing.
- Ability: Engineer: Bot Construction: Repair bot is not repairing squadmembers.
- If you die and obtain resurrect sickness, and then levelup at a trainer (to5, 15, 30) , it will reduce your power and regenerateion rate stats until youchange maps.
- Players will lose Military Surplus deposit refunds when the server isreset.
- The Demolitionist is not receving the +6 pump points at level 50 and theEngineer is not receiving the +4 Pump Points at level 30. All other classes arebeing awarded the correct amount of pump points.
- Maligo Base: After using teleporter at 36 -62 -183 movement controls do notfunction correctly.
- Map: Marshes: Bane Supply Depot: Mission: Survivors: Crates at downeddropships do not always give mission items.
- You must disable your profanity filter to play on the Descent map.
- Mission Error:Ashen Desert: "Gas Shortages" mission cannot be completed dueto faulty bomb receptacles on gas pumps if you are disconnected from the serverduring the mission.
- Mission: Operation: Termination (Torden Plains): Unable to place GPSBeacon
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